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Post by bugz148 on May 27, 2011 1:44:06 GMT -5
//------------------------------------------------------------------------------------------------------------------------------------ // •»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«• //------------------------------------------------------------------------------------------------------------------------------------ // DarkShadowWind // // place///first///spawn // // Mar's // "No Devil Shall Enter's Here For The power of Our will be only By Firends" // // // We choose how to be Firends // // // "A TRUE FIREND WILL ALWAYS BE THERE FOR YOU NO MATTER WHAT WILL HAPPEN" // // //------------------------------------------------------------------------------------------------------------------------------------ // •»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«• //------------------------------------------------------------------------------------------------------------------------------------ // CHEATED By: DarkShadowWind // // 'PLEASE BE KIND & YOU MUST HAVE FUN' // DO NOT EDIT ANY OF BATTLEFIELD CS OR MISSION FILES // THANK YOU & ENJOY YOUR VISIT HERE // // //------------------------------------------------------------------------------------------------------------------------------------ // •»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«• //------------------------------------------------------------------------------------------------------------------------------------
$EarthSageAI = true;
//------------------------------------------------------------------------------------------------------------------------------------ // •»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«•»]|[«• //------------------------------------------------------------------------------------------------------------------------------------ //Begin -->
$TAName1 = "<f4>.)SD(. Angel-A"; $TAName2 = "<f1>.)SD(. Anubisâ„¢"; $TAName3 = "<f2>.)SD(. Axel"; $TAName4 = "<f4>.)SD(. CloundBurst"; $TAName5 = "<f3>.)SD(. DarkShadowWind"; $TAName6 = "<f2>.)SD(. Fameâ„¢";
$TDName1 = "<f4>.)SD(. HellSpawn"; $TDName2 = "<f1>.)SD(. Quinn"; $TDName3 = "<f2>.)SD(. RBB12"; $TDName4 = "<f4>.)SD(. Snow"; $TDName5 = "<f3>.)SD(. Tame"; $TDName6 = "<f2>.)SD(. Xeanoâ„¢";
$TKName1 = "<f4>Cpt.Raynor"; $TKName2 = "<f1>Deliverance"; $TKName3 = "<f2>Funky Munky"; $TKName4 = "<f4>Ozz {DWR}"; $TKName5 = "<f3>Parasite"; $TKName6 = "<f2>Renegade";
$TWName1 = "<f4>roguetrooper"; $TWName2 = "<f1>sgreynolds"; $TWName3 = "<f2>snowhpp"; $TWName4 = "<f4>WarPig"; $TWName5 = "<f3>Rink"; $TWName6 = "<f2>Undertaker";
$UKName1 = "<f4>WeatherLight"; $UKName2 = "<f1>Zyler"; $UKName3 = "<f2>[-Trogan-]"; $UKName4 = "<f4>[CAN] |3io-i||ogical"; $UKName5 = "<f3>DusterSteve"; $UKName6 = "<f2>Twiggs";
$TA1Say1="You go BOOM!"; $TA1Wav1="explosionlarge.WAV"; $TA2Say2="Hi buddy."; $TA2Wav2="friendSlct.wav";
$TA3Say3="Big Herc."; $TA3Wav3="herc_big.WAV"; $TA4Say4="Watch where you're going!"; $TA4Wav4="Herc_building2.wav";
$TA5Say5="Hum along now."; $TA5Wav5="herc_med.WAV"; $TA6Say6="*Humming*"; $TA6Wav6="herc_small.WAV";
$TD1Say1="I'm really an ATC in sheeps clothing."; $TD1Wav1="SFX_EMC.WAV"; $TD2Say2="Sheilds hate me."; $TD2Wav2="SFX_EMP.WAV";
$TD3Sat3="I feel sorry for that guy."; $TD3Wav3="SFX_FOG.WAV"; $TD4Say4="Glad my finger wasn't stuck in there."; $TD4Wav4="SFX_HAD.WAV";
$TD5Say5="Light-Heavy"; $TD5Wav5="SFX_HATC.WAV"; $TD6Say6="Heaviest of the Ammo Weapons."; $TD6wav6="SFX_HBC.WAV";
$TK1Say1="Heavy, bigger, and even MORE annoying."; $TK1Wav1="SFX_HBLAS.WAV"; $TK2Say2="I am just an overweight piece of crap."; $TK2Wav2="SFX_HLAS.WAV";
$TK3Say3="The original tickle gun."; $TK3Wav3="SFX_LAS.WAV"; $TK4Say4="Hey I seek too. I'm a bomb."; $TK4Wav4="SFX_LGB.WAV";
$TK5Say5="Slow, yes. Weak, not really."; $TK5Wav5="SFX_MFAC.WAV"; $TK6Say6="Prepare to die...by missle!"; $TK6Wav6="SFX_MIN.WAV";
$TW1Say1="Nano weapons have a major disadvantage. Sheilds."; $TW1Wav1="SFX_NANO.WAV"; $TW2Say2="Nanu nanu!"; $TW2Wav2="SFX_NCAN.WAV";
$TW3Say3="Just do it."; $TW3Wav3="SFX_NIKE.WAV"; $TW4Say4="Mortal Enemy of the Dis."; $TW4Wav4="SFX_PBW.WAV";
$TW5Say5="Who likes crap?!?"; $TW5Wav5="SFX_PLAS.WAV"; $TW6Say6="Thumpers kill."; $TW6Wav6="SFX_PROB.WAV";
$UK1Say1="Mines Rule."; $UK1Wav1="SFX_PRX.WAV"; $UK2Say2="Flyin' solo."; $UK2Wav2="sfx_flyer_damaged.WAV";
$UK3Say3="Oh crap I'm gonna crash."; $UK3Wav3="sfx_flyer_off.WAV"; $UK4Say4="Your package is in the air."; $UK4Wav4="sfx_flyer_on.WAV";
$UK5Say5="bump."; $UK5Wav5="sfx_herc_bld.WAV"; $UK6Say6="Bump!"; $UK6Wav6="sfx_herchit1.WAV";
Pilot TA1 { id = 28;
name = "" @ $TAName1 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TA2 { id = 29;
name = "" @ $TAName2 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TA3 { id = 30;
name = "" @ $TAName3 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TA4 { id = 31;
name = "" @ $TAName4 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TA5 { id = 32;
name = "" @ $TAName5 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TA6 { id = 33;
name = "" @ $TAName6 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TD7 { id = 34;
name = "" @ $TDName1 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TD8 { id = 35;
name = "" @ $TDName2 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TD9 { id = 36;
name = "" @ $TDName3 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TD10 { id = 37;
name = "" @ $TDName4 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TD11 { id = 38;
name = "" @ $TDName5 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TD12 { id = 39;
name = "" @ $TDName6 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TK13 { id = 40;
name = "" @ $TKName1 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TK14 { id = 41;
name = "" @ $TKName2 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TK15 { id = 42;
name = "" @ $TKName3 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TK16 { id = 43;
name = "" @ $TKName4 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TK17 { id = 44;
name = "" @ $TKName5 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TK18 { id = 45;
name = "" @ $TKName6 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TW19 { id = 46;
name = "" @ $TWName1 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TW20 { id = 47;
name = "" @ $TWName2 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TW21 { id = 48;
name = "" @ $TWName3 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TW22 { id = 49;
name = "" @ $TWName4 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TW23 { id = 50;
name = "" @ $TWName5 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot TW24 { id = 51;
name = "" @ $TWName6 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot UK25 { id = 52;
name = "" @ $UKName1 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot UK26 { id = 53;
name = "" @ $UKName2 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot UK27 { id = 54;
name = "" @ $UKName3 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot UK28 { id = 55;
name = "" @ $UKName4 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot UK29 { id = 56;
name = "" @ $UKName5 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; };
Pilot UK30 { id = 57;
name = "" @ $UKName6 @ ""; skill = 0.4; accuracy = 0.4; aggressiveness = 0.4; activateDist = 800.0; deactivateBuff = 200.0; targetFreq = 3.0; trackFreq = 0.1; fireFreq = 0.1; LOSFreq = 0.1; }; function vehicle::onDestroyed(%Destroyed, %destroyer) { if(%destroyed == $TA1) { $TA1 = cloneVehicle(%destroyed); setTeam($TA1, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TA1, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TA1);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TA1, guard, $purpleTeam); order($TA1, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TA1, guard, $PurpleTeam); order($TA1, Speed, High); } } if(%destroyer == $TA1) { if($TA1Destroyer == false) { $TA1Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName1 @ ": " @ $TA1Say1 @ "\", \"" @ $TA1Wav1 @ "\");", 3); } } if($TA1Destroyer == false) { $TA1Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName1 @ ": " @ $TA1Say1 @ "\", \"" @ $TA1Wav1 @ "\");", 3); } } }
if(%destroyed == $TA2) { $TA2 = cloneVehicle(%destroyed); setTeam($TA2, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TA2, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TA2);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TA2, guard, $BLUETeam); order($TA2, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TA2, guard, $BLUETeam); order($TA2, Speed, High); } } if(%destroyer == $TA2) { if($TA2Destroyer == false) { $TA2Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName2 @ ": " @ $TA2Say2 @ "\", \"" @ $TA2Wav2 @ "\");", 3); } } if($TA2Destroyer == false) { $TA2Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName2 @ ": " @ $TA2Say2 @ "\", \"" @ $TA2Wav2 @ "\");", 3); } } }
if(%destroyed == $TA3) { $TA3 = cloneVehicle(%destroyed); setTeam($TA3, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TA3, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TA3);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TA3, guard, $PURPLETeam); order($TA3, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TA3, guard, $PURPLETeam); order($TA3, Speed, High); } } if(%destroyer == $TA3) { if($TA3Destroyer == false) { $TA3Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName3 @ ": " @ $TA3Say3 @ "\", \"" @ $TA2Wav2 @ "\");", 3); } } if($TA3Destroyer == false) { $TA3Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName3 @ ": " @ $TA3Say3 @ "\", \"" @ $TA2Wav2 @ "\");", 3); } } }
if(%destroyed == $TA4) { $TA4 = cloneVehicle(%destroyed); setTeam($TA4, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TA4, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TA4);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TA4, guard, $BLUETeam); order($TA4, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TA4, guard, $BLUETeam); order($TA4, Speed, High); } } if(%destroyer == $TA4) { if($TA4Destroyer == false) { $TA4Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName4 @ ": " @ $TA4Say4 @ "\", \"" @ $TA4Wav4 @ "\");", 3); } } if($TA4Destroyer == false) { $TA4Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName4 @ ": " @ $TA4Say4 @ "\", \"" @ $TA4Wav4 @ "\");", 3); } } }
if(%destroyed == $TA5) { $TA5 = cloneVehicle(%destroyed); setTeam($TA5, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TA5, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TA5);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TA5, guard, $PURPLETeam); order($TA5, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TA5, guard, $PURPLETeam); order($TA5, Speed, High); } } if(%destroyer == $TA5) { if($TA5Destroyer == false) { $TA5Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName5 @ ": " @ $TA5Say5 @ "\", \"" @ $TA5Wav5 @ "\");", 3); } } if($TA5Destroyer == false) { $TA5Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName5 @ ": " @ $TA5Say5 @ "\", \"" @ $TA5Wav5 @ "\");", 3); } } }
if(%destroyed == $TA6) { $TA6 = cloneVehicle(%destroyed); setTeam($TA6, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TA6, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TA6);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TA6, guard, $BLUETeam); order($TA6, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TA2, guard, $BLUETeam); order($TA2, Speed, High); } } if(%destroyer == $TA6) { if($TA6Destroyer == false) { $TA6Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName6 @ ": " @ $TA6Say6 @ "\", \"" @ $TA6Wav6 @ "\");", 3); } } if($TA6Destroyer == false) { $TA6Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TAName6 @ ": " @ $TA6Say6 @ "\", \"" @ $TA6Wav6 @ "\");", 3); } } }
if(%destroyed == $TD1) { $TD1 = cloneVehicle(%destroyed); setTeam($TD1, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TD1, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TD1);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TD1, guard, $PURPLETeam); order($TD1, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TD1, guard, $PURPLETeam); order($TD1, Speed, High); } } if(%destroyer == $TD1) { if($TD1Destroyer == false) { $TD1Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName1 @ ": " @ $TD1Say1 @ "\", \"" @ $TD1Wav1 @ "\");", 3); } } if($TD1Destroyer == false) { $TD1Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName1 @ ": " @ $TD1Say1 @ "\", \"" @ $TD1Wav1 @ "\");", 3); } } }
if(%destroyed == $TD2) { $TD2 = cloneVehicle(%destroyed); setTeam($TD2, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TD2, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TD2);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TD2, guard, $BLUETeam); order($TD2, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TD2, guard, $BLUETeam); order($TD2, Speed, High); } } if(%destroyer == $TD2) { if($TD1Destroyer == false) { $TD2Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName2 @ ": " @ $TD2Say2 @ "\", \"" @ $TD2Wav2 @ "\");", 3); } } if($TD2Destroyer == false) { $TD2Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName2 @ ": " @ $TD2Say2 @ "\", \"" @ $TD2Wav2 @ "\");", 3); } } }
if(%destroyed == $TD3) { $TD3 = cloneVehicle(%destroyed); setTeam($TD3, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TD3, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TD3);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TD3, guard, $PURPLETeam); order($TD3, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TD3, guard, $PURPLETeam); order($TD3, Speed, High); } } if(%destroyer == $TD3) { if($TD3Destroyer == false) { $TD3Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName3 @ ": " @ $TD3Say3 @ "\", \"" @ $TD3Wav3 @ "\");", 3); } } if($TD3Destroyer == false) { $TD3Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName3 @ ": " @ $TD3Say3 @ "\", \"" @ $TD3Wav3 @ "\");", 3); } } }
if(%destroyed == $TD4) { $TD4 = cloneVehicle(%destroyed); setTeam($TD4, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TD4, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TD4);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TD4, guard, $BLUETeam); order($TD4, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TD4, guard, $BLUETeam); order($TD4, Speed, High); } } if(%destroyer == $TD4) { if($TD4Destroyer == false) { $TD4Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName4 @ ": " @ $TD4Say4 @ "\", \"" @ $TD4Wav4 @ "\");", 3); } } if($TD4Destroyer == false) { $TD4Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName4 @ ": " @ $TD4Say4 @ "\", \"" @ $TD4Wav4 @ "\");", 3); } } }
if(%destroyed == $TD5) { $TD5 = cloneVehicle(%destroyed); setTeam($TD5, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TD5, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TD5);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TD5, guard, $PURPLETeam); order($TD5, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TD5, guard, $PURPLETeam); order($TD5, Speed, High); } } if(%destroyer == $TD5) { if($TD5Destroyer == false) { $TD5Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName1 @ ": " @ $TD5Say5 @ "\", \"" @ $TD5Wav5 @ "\");", 3); } } if($TD5Destroyer == false) { $TD5Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName5 @ ": " @ $TD5Say5 @ "\", \"" @ $TD5Wav5 @ "\");", 3); } } }
if(%destroyed == $TD6) { $TD6 = cloneVehicle(%destroyed); setTeam($TD6, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TD6, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TD6);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TD6, guard, $BLUETeam); order($TD6, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TD6, guard, $BLUETeam); order($TD6, Speed, High); } } if(%destroyer == $TD6) { if($TD6Destroyer == false) { $TD6Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName6 @ ": " @ $TD6Say6 @ "\", \"" @ $TD6Wav6 @ "\");", 3); } } if($TD6Destroyer == false) { $TD6Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TDName1 @ ": " @ $TD6Say6 @ "\", \"" @ $TD6Wav6 @ "\");", 3); } } }
if(%destroyed == $TK1) { $TK1 = cloneVehicle(%destroyed); setTeam($TK1, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK1, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK1);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TK1, guard, $PURPLETeam); order($TK1, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TK1, guard, $PURPLETeam); order($TK1, Speed, High); } } if(%destroyer == $TK1) { if($TK1Destroyer == false) { $TK1Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName1 @ ": " @ $TK1Say1 @ "\", \"" @ $TK1Wav1 @ "\");", 3); } } if($TK1Destroyer == false) { $TK1Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName1 @ ": " @ $TK1Say1 @ "\", \"" @ $TK1Wav1 @ "\");", 3); } } }
if(%destroyed == $TK2) { $TK2 = cloneVehicle(%destroyed); setTeam($TK2, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK2, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TK2);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TK2, guard, $BLUETeam); order($TK2, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TK2, guard, $BLUETeam); order($TK2, Speed, High); } } if(%destroyer == $TK2) { if($TK2Destroyer == false) { $TK2Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName2 @ ": " @ $TK2Say2 @ "\", \"" @ $TK2Wav2 @ "\");", 3); } } if($TK2Destroyer == false) { $TK2Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName2 @ ": " @ $TK2Say2 @ "\", \"" @ $TK2Wav2 @ "\");", 3); } } }
if(%destroyed == $TK3) { $TK3 = cloneVehicle(%destroyed); setTeam($TK3, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK3, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK3);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TK3, guard, $PURPLETeam); order($TK3, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TK3, guard, $PURPLETeam); order($TK3, Speed, High); } } if(%destroyer == $TK3) { if($TK3Destroyer == false) { $TK1Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName3 @ ": " @ $TK3Say3 @ "\", \"" @ $TK3Wav3 @ "\");", 3); } } if($TK3Destroyer == false) { $TK3Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName3 @ ": " @ $TK3Say3 @ "\", \"" @ $TK3Wav3 @ "\");", 3); } } }
if(%destroyed == $TK4) { $TK4 = cloneVehicle(%destroyed); setTeam($TK4, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK4, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK4);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TK4, guard, $BLUETeam); order($TK4, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TK4, guard, $BLUETeam); order($TK4, Speed, High); } } if(%destroyer == $TK4) { if($TK4Destroyer == false) { $TK4Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName4 @ ": " @ $TK4Say4 @ "\", \"" @ $TK4Wav4 @ "\");", 3); } } if($TK4Destroyer == false) { $TK4Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName4 @ ": " @ $TK4Say4 @ "\", \"" @ $TK4Wav4 @ "\");", 3); } } }
if(%destroyed == $TK5) { $TK5 = cloneVehicle(%destroyed); setTeam($TK5, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK5, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK5);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TK5, guard, $PURPLETeam); order($TK5, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TK5, guard, $PURPLETeam); order($TK5, Speed, High); } } if(%destroyer == $TK5) { if($TK5Destroyer == false) { $TK5Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName5 @ ": " @ $TK5Say5 @ "\", \"" @ $TK5Wav5 @ "\");", 3); } } if($TK5Destroyer == false) { $TK5Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName5 @ ": " @ $TK5Say5 @ "\", \"" @ $TK5Wav5 @ "\");", 3); } } }
if(%destroyed == $TK6) { $TK6 = cloneVehicle(%destroyed); setTeam($TK6, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK6, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK6);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TK6, guard, $BLUETeam); order($TK6, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TK6, guard, $BLUETeam); order($TK6, Speed, High); } } if(%destroyer == $TK6) { if($TK6Destroyer == false) { $TK6Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName6 @ ": " @ $TK6Say6 @ "\", \"" @ $TK6Wav6 @ "\");", 3); } } if($TK6Destroyer == false) { $TK6Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName6 @ ": " @ $TK6Say6 @ "\", \"" @ $TK6Wav6 @ "\");", 3); } } }
if(%destroyed == $TK1) { $TK1 = cloneVehicle(%destroyed); setTeam($TK1, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK1, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK1);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TK1, guard, $PURPLETeam); order($TK1, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TK1, guard, $PURPLETeam); order($TK1, Speed, High); } } if(%destroyer == $TW1) { if($TW1Destroyer == false) { $TW1Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TWName1 @ ": " @ $TW1Say1 @ "\", \"" @ $TW1Wav1 @ "\");", 3); } } if($TW1Destroyer == false) { $TW1Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName1 @ ": " @ $TK1Say1 @ "\", \"" @ $TW1Wav1 @ "\");", 3); } } }
if(%destroyed == $TK2) { $TK2 = cloneVehicle(%destroyed); setTeam($TK2, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK2, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TK2);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TK2, guard, $BLUETeam); order($TK2, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TK2, guard, $BLUETeam); order($TK2, Speed, High); } } if(%destroyer == $TW2) { if($TW2Destroyer == false) { $TW2Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TWName2 @ ": " @ $TW2Say2 @ "\", \"" @ $TW2Wav2 @ "\");", 3); } } if($TW2Destroyer == false) { $TW2Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName2 @ ": " @ $TK2Say2 @ "\", \"" @ $TW2Wav2 @ "\");", 3); } } }
if(%destroyed == $TK3) { $TK3 = cloneVehicle(%destroyed); setTeam($TK3, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK3, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK3);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TK3, guard, $PURPLETeam); order($TK3, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TK3, guard, $PURPLETeam); order($TK3, Speed, High); } } if(%destroyer == $TW3) { if($TW3Destroyer == false) { $TW3Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TWName3 @ ": " @ $TW3Say3 @ "\", \"" @ $TW3Wav3 @ "\");", 3); } } if($TW3Destroyer == false) { $TW3Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName13 @ ": " @ $TK1Say3 @ "\", \"" @ $TW3Wav3 @ "\");", 3); } } }
if(%destroyed == $TK4) { $TK4 = cloneVehicle(%destroyed); setTeam($TK4, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK4, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TK4);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TK4, guard, $BLUETeam); order($TK4, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TK4, guard, $BLUETeam); order($TK4, Speed, High); } } if(%destroyer == $TW4) { if($TW4Destroyer == false) { $TW4Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TWName4 @ ": " @ $TW4Say4 @ "\", \"" @ $TW4Wav4 @ "\");", 3); } } if($TW4Destroyer == false) { $TW4Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName1 @ ": " @ $TK4Say4 @ "\", \"" @ $TW4Wav4 @ "\");", 3); } } }
if(%destroyed == $TK5) { $TK5 = cloneVehicle(%destroyed); setTeam($TK5, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK5, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($TK5);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($TK5, guard, $PURPLETeam); order($TK5, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($TK5, guard, $PURPLETeam); order($TK5, Speed, High); } } if(%destroyer == $TW5) { if($TW5Destroyer == false) { $TW5Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TWName5 @ ": " @ $TW5Say5 @ "\", \"" @ $TW5Wav5 @ "\");", 3); } } if($TW5Destroyer == false) { $TW5Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName5 @ ": " @ $TK5Say5 @ "\", \"" @ $TW5Wav5 @ "\");", 3); } } }
if(%destroyed == $TK6) { $TK6 = cloneVehicle(%destroyed); setTeam($TK6, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($TK6, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($TK6);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($TK6, guard, $BLUETeam); order($TK6, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($TK6, guard, $BLUETeam); order($TK6, Speed, High); } } if(%destroyer == $TW6) { if($TW1Destroyer == false) { $TW6Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TWName6 @ ": " @ $TW6Say6 @ "\", \"" @ $TW6Wav1 @ "\");", 3); } } if($TW6Destroyer == false) { $TW6Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $TKName6 @ ": " @ $TK6Say6 @ "\", \"" @ $TW6Wav6 @ "\");", 3); } } }
if(%destroyed == $UK1) { $UK1 = cloneVehicle(%destroyed); setTeam($UK1, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($UK1, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($UK1);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($UK1, guard, $PURPLETeam); order($UK1, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($UK1, guard, $PURPLETeam); order($UK1, Speed, High); } } if(%destroyer == $UK1) { if($UK1Destroyer == false) { $UK1Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName1 @ ": " @ $UK1Say1 @ "\", \"" @ $UK1Wav1 @ "\");", 3); } } if($UK1Destroyer == false) { $UK1Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName1 @ ": " @ $UK1Say1 @ "\", \"" @ $UK1Wav1 @ "\");", 3); } } }
if(%destroyed == $UK2) { $UK2 = cloneVehicle(%destroyed); setTeam($UK2, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($UK2, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($UK2);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($UK2, guard, $BLUETeam); order($UK2, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($UK2, guard, $BLUETeam); order($UK2, Speed, High); } } if(%destroyer == $UK2) { if($UK2Destroyer == false) { $UK2Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName2 @ ": " @ $UK1Say2 @ "\", \"" @ $UK2Wav2 @ "\");", 3); } } if($UK2Destroyer == false) { $UK2Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName2 @ ": " @ $UK2Say2 @ "\", \"" @ $UK2Wav2 @ "\");", 3); } } }
if(%destroyed == $UK3) { $UK3 = cloneVehicle(%destroyed); setTeam($UK3, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($UK3, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($UK3);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($UK3, guard, $PURPLETeam); order($UK3, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($UK3, guard, $PURPLETeam); order($UK3, Speed, High); } } if(%destroyer == $UK3) { if($UK3Destroyer == false) { $UK3Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName3 @ ": " @ $UK3Say3 @ "\", \"" @ $UK3Wav3 @ "\");", 3); } } if($UK3Destroyer == false) { $UK3Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName3 @ ": " @ $UK3Say3 @ "\", \"" @ $UK3Wav3 @ "\");", 3); } } }
if(%destroyed == $UK4) { $UK4 = cloneVehicle(%destroyed); setTeam($UK4, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($UK4, *IDSTR_TEAM_BLUE); currentOrder = "none"; redrop($UK4);
if(getTeam(%destroyed) != *IDSTR_TEAM_BLUE) { order($UK4, guard, $BLUETeam); order($UK4, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_BLUE) { order($UK4, guard, $BLUETeam); order($UK4, Speed, High); } } if(%destroyer == $UK4) { if($UK4Destroyer == false) { $UK4Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName4 @ ": " @ $UK4Say4 @ "\", \"" @ $UK4Wav4 @ "\");", 3); } } if($UK1Destroyer == false) { $UK1Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName1 @ ": " @ $UK1Say4 @ "\", \"" @ $UK4Wav4 @ "\");", 3); } } }
if(%destroyed == $UK5) { $UK5 = cloneVehicle(%destroyed); setTeam($UK5, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($UK5, *IDSTR_TEAM_PURPLE); currentOrder = "none"; redrop($UK5);
if(getTeam(%destroyed) != *IDSTR_TEAM_PURPLE) { order($UK5, guard, $PURPLETeam); order($UK5, speed, High); } if(getTeam(%destroyed) !- *IDSTR_TEAM_PURPLE) { order($UK5, guard, $PURPLETeam); order($UK5, Speed, High); } } if(%destroyer == $UK5) { if($UK5Destroyer == false) { $UK5Destroyer = true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName5 @ ": " @ $UK5Say5 @ "\", \"" @ $UK5Wav5 @ "\");", 3); } } if($UK5Destroyer == false) { $UK5Destroyer == true; if($EarthsagetalkAI == true) { schedule("say(\"Everybody\", 1, \"" @ $UKName1 @ ": " @ $UK5Say5 @ "\", \"" @ $UK5Wav5 @ "\");", 3); } } }
if(%destroyed == $UK6) { $UK6 = cloneVehicle(%destroyed); setTeam($UK6, getTeam(%destroyed)); schedule("deleteObject(" @ %destroyed @ ");", 5); setTeam($UK6, *IDSTR_TEAM_BLUE); currentOrder = "none";
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